Design. Technology. Products. Marketing. Communications.
I work across the brief, the design and the build. Products, experiments, games and machines—the same curiosity running through all of it.
Things I’m putting to work.
A clearer direction.
Turn a broad ambition into a brief, a proposition or a prototype.
An understanding of the build.
Connect the design to the detail of how it works.
People moving together.
Bring clients, designers and developers around a shared direction.
Images, systems, small tools, machines, games, references and experiments.
34 RECORDS / 6 SYSTEMS / 3 TOOLS → WRITINGThe thinking behind the things.Case studies, build histories, essays, product notes and field notes.
14 PUBLISHED ARTICLES → ARCADEOne more go.Playable experiments in feedback, progression and interaction. Try a game and see what happens.
8 PLAYABLE GAMES →I work across design, technology, products, marketing and communications.
Work, collaboration, products, tools, Twain or something else worth discussing.